Sunday, January 3, 2021 to Wednesday, January 6, 2021
The College Chess Event of the Year
Online on Chess.com
Pre-Event Meetings on Sunday, January 3
Online meeting Open to Coaches and Captains: Sunday, January 3 @ 4pm ET: The meeting will be held online via zoom meeting with unlimited number of attendees. For security reasons, registration will be required (i.e. zoom meeting information will not be public, but only be shared with those who registered for the event).
College Committee meeting Open to All - Sunday, January 3 @ 6PM ET: This meeting is following the Online meeting for Coaches and Captains and provides a platform for the College Committee to hold their annual open meeting. The event organizers will coordinate with the committee about the setup preferences and distribute the agenda prior to the meeting. For security reasons, registration will be required (i.e. zoom meeting information will not be public, but only be shared with those who registered for the event).
Test session for zoom setup: Sunday, January 3rd 1PM-3PM EST / 10AM-12PM PST.
|1||Monday, Jan 4||12:00PM ET / 9:00AM PT|
|2||3:00PM ET / 12:00PM PT|
|3||6:00PM ET / 3:00PM PT|
|4||Tuesday, Jan 5||12:00PM ET / 9:00AM PT|
|5||3:00PM ET / 12:00PM PT|
|6||6:00PM ET / 3:00PM PT|
|7||Wednesday, Jan 6||12:00PM ET / 9:00AM PT|
|8||3:00PM ET / 12:00PM PT|
|9||6:00PM ET / 3:00PM PT|
Pairings will be determined by the average rating of the teams using the player’s USCF 2020 December supplemental rating. Ratings will be determined based on rules outlined in the published document, and standard conversion factors will be used to assign accurate rating for each player. Please see the details below.
Pairings and standings will be posted on the event webpage on www.milibrary.org/chess as soon as they are available.
Bye policy: No half point byes are allowed.
If any given round one or two players cannot play, teams may use alternates. A team may have no more than two alternates during the entirety of the tournament. Alternate player(s) must be reported to the computer TD one hour (60 minutes) prior to the round start time by filling out the announced form. The team lineup is finalized by that report. Any deviation from the lineup will result in a forfeit of games on the boards that are affected by the change.
Forfeit times: standard forfeit time is 25 minutes, started from the start of the official round times.
Tie breaks will be calculated based on the published PanAm rules. http://collegechess.org/Files/2017-Pan-Am-Rules-Rev-1018-Approved.pdf
Registration Fee -- Registraiton link will be coming soon!
- $250/team - if registraiton is received by 12/20/2020 12:00AM PT.
- $350/team if received after 12/21/2020 12:01AM PT
- Registration closes: 12/28/2020 6:00PM ET / 3:00PM PT
- Registraiton Deadline: 12/28/2020 6:00PM ET / 3:00PM PT
- Tem roster must be finalized by: 12/30/2020 6:00PM ET / 3:00PM PT
- Eligibility paperwork must be complete by: TBA soon!
The following teams and players will be awarded with special prizes:
● 1st Place Overall
● 2nd Place Overall
● 3rd Place Overall
● 4th Place Overall
● 5th Place Overall
● Top Division II (u2200) Team
● Top Division III (u2000) Team
● Top Division IV (u1800) Team
● Top Division V (u1600) Team
● Top Division VI (u1400) Team
● Top Individual Boards 1-4
Special commemorative cup will be mailed for the winner team of the 2020-21 PanAm Champions, along with special commemorative medals for each team member.
All other teams specified below will receive special plaques (1 per team), and each player will receive special commemorative medals:
Other rewards will be considered based on registration numbers:
● Top International Team
● Top Community College (awarding no baccalaureate degree)
● Top Four-Year Small College (under 5,000 enrollment)
● Top All-Female Team
● Best Mixed Doubles Team (with at least 2 males and 2 females)
● Biggest Team Upset
● Biggest Individual Upset
Tiebreak rules will follow the PanAm published rule, 2.h.
2h. Tie-breaks: Tie-breaks are used to award places and trophies only.
Cash prizes are divided equally in any tie.
If two teams are tied for first, they are considered co- champions. Tie-breaks are used to determine which team name "goes first" in articles, and which team gets the larger trophy. The recipient of the second place trophy can have it send it for a new engraving declaring that team "co- champion." If three or more teams tie, tie-breaks are used to determine first, second, third, etc. places. If two teams or individuals tie for a prize other than first place team, tie-breaks are used for place plus trophy allocation (no new engraving need be sent). When team match points are equal, the following order of tie-break systems will be used:
12 • U.S. Amateur Team East (USATE). In the USATE system, you multiple your wins against each individual opponent’s final score. Thus, if you defeated a 1st round opponent by a 3-1 score and they ultimately scored 2-4 in the Pan-Am, your team would then get 6 tie-break points (3x2). If you drew 2-2 in round two against a team that would ultimately score 5.5-.5, then you get 11 tie-break points (2x5.5).
• Game points
• Direct encounter
• Buchholz Cut 1
For individual board prize determinations, the tie-break procedure is total points scored, then
• Winning percentage
• Result between tied players
• Most Blacks
• Result between teams of tied players
• Coin flip
All rewards are mailed after the fair play report is received, and results are finalized.
Eligibility & Rules
Eligibility form as well!
Fair Play - Monitoring Requirements
Players must be logged into a tournament-specific Zoom meeting with at least two webcams.
One of these web cameras must provide a partial landscape view of the room in which the player will be competing, while also containing a full view of the player and of the screen on which the player is playing. Players will need to make sure this webcam has a continuous source of power, by connecting it with a cord to an outlet and not rely on battery power alone. In the event the battery runs too low or dies, with the webcam’sstream being disconnected, the policy will be (at a minimum) that the following penalty be applied: 10 minutes or half of a player’s remaining time (whichever is less) subtracted from the player’s clock. As part of this protocol, further webcam violations might result in stiffer penalties, including forfeiture of the game and expulsion from the tournament.
The other web camera must be from the built-in camera of the player’s computer, and it should either show the face of the player or shared screen of the player’s computer. This is especially important when and if a zoom TD would like to spot-check any player’s screen. This may happen if a player has multiple games open to make sure that those games are his/her teammates' games.
1. The location in which you are playing must have a reliable high-speed internet connection (upload capability of 2+ megabits per second [Mbps]). An unreliable or slow internet connection and/or technical setup errors might result in a loss or forfeit loss. A player’s internet connection and, more broadly, all aspects of the player’s technical setup, are the player’s responsibility, not that of the organizer’s.
2. Play in a quiet room with no background noise and with no one else in the room.
3. A player may not have in or around the player’s ear a device that can receive and/or transmit data or sound (such as headphones, headsets, earbuds, etc.). Furthermore, a player’s face, ears, and entire head must be fully visible; they may not be covered by a hoodie, hat, or headwear of any kind. While monitoring players, tournament directors need a full, unobstructed view of the player from the neck up.
4. Play only on a device with a large screen (10+ inches) such as a laptop, desktop. Playing on a device with a small screen (<10 inches) such as a mobile phone or tablet is prohibited.
5. The only electronic devices permitted in the room are the device on which the player is playing and the web camera covering the player (including any computing device connecting a USB webcam to the internet). Any mobile phone being used as a webcam must be in silent mode. If a player’s mobile phone that is being used as a 2nd webcam rings during play, then the standard penalty will be applied: 10 minutes or half of a player’s remaining time (whichever is less) subtracted from the player’s clock. The player will be notified of the penalty via private chat (Chess.com and/or Zoom). Subsequent mobile phone violations during the tournament will result in a recurrence of the same penalty or stiffer penalties, including forfeiture of the game and expulsion from the tournament. Any mobile phone that is not being used as a webcam must be kept outside of the room. The presence in the room of a mobile phone that is not being used as a webcam might result directly in forfeiture of the game and expulsion from the tournament. Penalties will be assessed at TD discretion. Players may not communicate with anyone other than TDs.
6. Players must abide by US Chess’s Rules of Chess and Code of Ethics, as well as by Chess.com’s Community Policies. Players may not use external chess assistance of any kind: no computer engine, no database, no chess program, no book, no hand-written notes, no other person, etc.
- Organizers: Abel Talamantez (atalamantez @milibrary.org) and Dr. Judit Sztaray (jsztaray @milibrary.org)
- Chief TD: NTD Glenn Panner
- Assistant Chief TD: NTD Brian Yang
- Computer Chief TD: NTD John McCumiskey